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by xorvoid 96 days ago
Thank you! Re extensions: my thinking was that if you build a clone, then extensions become irrelevant. Just build what you need directly into the software. Extensions systems always seemed to me to be a second class citizen. I think I read an old story of Linus Torvalds using an old fork of microemacs and whenever he disliked something he would just go tweak it's C code (e.g. key bindings). I'm kind of thinking that but done with an LLM. Software could in theory be smaller and more bespoke. And it you want it to work differently, you just prompt an LLM to change the actual source code. Then you don't need higher level configuration/cuatomization interfaces. Simpler software.
1 comments

This is an interesting topic. I always loved the idea of extensions, for multiple reasons. But they do have their disadvantages, and I'm eager to find out how extension systems will hold up in the time of LLMs.

A major advantage of (certain) extension mechanisms is that you can update them in real-time. For example, in Emacs you can change functions without losing the current state of the application. In Processing or live coding environments, you can even update functions that affect real-time animation or audio.

Another advantage is that they can pose a very nice API, that allows for other people to learn an abstraction of the core application. If you are the sole developer, and if you can spend the time to keep an active memory of the core application, this does not help much. But it can certainly help others to build upon your foundation. Gimp and Emacs are great examples of this.

A disadvantage is that you have to keep supporting the extension mechanism, or otherwise extensions will break. That makes an ecosystem somewhat more slow to adapt. Emacs is the prime example here. We're still stuck with single-threaded text mode :)