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by munk-a
109 days ago
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There isn't one perfect way to design things since our needs are different. A relative of mine has failing eyesight and requires high contrast - while I am quite sensitive to bright lights and need to dim my screens beyond what most people find workable. The best lesson in accessibility to learn is that our societal needs are complex and the various standards exist for good reason. If you want to create a complex and particular design using CSS that is fine but keep the tagging underlying that design compatible with screen-readers and allow easy overriding of styling. One of the most frustrating things for accessibility is advertising since it specifically goes to lengths to use obfuscated class names (to avoid ad-blocks) and bright colors (often via images/videos that contain embedded text). At some point I really do hope we realize just how expensive advertising is and how many externalized costs it forces on us all. |
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High contrast helps some people, hurts others. Reduced motion matters. Larger text matters. Keyboard navigation matters. The lesson isn’t “pick the one right setting,” it’s “build the underlying structure so people can override presentation safely.”
If the semantics are good, users and assistive tech have options. If all the usability is trapped in the visual layer, things fall apart fast.
Also totally agree on advertising. A lot of ad tech is basically an anti-accessibility machine. It optimizes for attention capture, even when that makes the actual experience worse for everyone. Advertising frequently triggers me, with all the flashing and strobing and moving parts. That one was me, from the post. And I'm the one that needs the high contrast, too ;- )