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by zoogeny
109 days ago
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Anyone who has worked on a game knows it is a long, painful slog to the finish line. AI dev is promising the exact opposite: minimal prompts and the agent does all the slog. Even if AI can whip up a quick demo or prototype for a game, it is the long-tail of tedious details that a passionate person has to hammer away on that separates what ships from what dies. I'm guessing most AI opportunists are looking for quick wins. I still think it is only a matter of time before someone with the passion hammers an AI to get a game to market. |
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