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by theshrike79
104 days ago
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People are bad with scale, everyone thinks moves make a lot of money. They really don't. Just Gaming in general made something like $200 BILLION in revenue in 2025. Movies made ... $33B globally. And of that $200B, mobile games were over half. If the average HN'er would just think of the money they spend on their hobbies (or don't it usually doesn't end well =P) and now apply that to mobile games. They're a hobby or a way to relax for millions and millions of people. They pay for the "predatory IAPs" because they consider the $10 spent a good investment on the fun they're having in the game they play. There's a specific group of people who just have the mindset of "never pay real money for anything in a game" - I'm one of them. But even I have to admit that I'm in the minority. |
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But I'd argue that the demographics for "people that read gaming news websites" and "people that play and pay for lucrative mobile games" hardly overlap.