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by tombert
109 days ago
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I was actually aware of that; the problem with BASIC, at least with my research with homebrew C64 is that BASIC is ridiculously slow. It’s fine as a basic command line but for games I would likely not get anywhere near the performance I need. What I am working on is stretching the NES pretty hard. Honestly I probably should do it in assembly but I like the idea of using a high level language to do it. |
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As you say of the obvious high-level languages it should come top, so here's hoping it has enough performance to be usable and useful.