|
|
|
|
|
by agentultra
110 days ago
|
|
I’m in the middle of making a game now in C with raylib. Super small in scope. No level editor or tooling needed. It’s easy for me. I just know C and raylib’s API is small. I got cross platform compilation going in an afternoon. I’ve worked through some things with Godot. There’s just so much to learn that it’d take me longer to learn Godot than to get running with C. Feel much the same as the author. |
|