|
|
|
|
|
by bitwize
104 days ago
|
|
Creating a game with an engine is like designing a character with a pixel dollbase. You can get something out quickly, skipping a few steps because they're done for you, but you have to live with whatever choices were made by the creator of the engine/dollbase. Those choices can constrain your execution and to some extent, your imagination. |
|
In theory, yes. In practice 99.9% of the games developers want to make are feasible with an off the shelf engine.