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by enjoykaz 113 days ago
The Steam Deck case is the clearest test. Boss fight in Elden Ring: your inputs are still 45hz, eyes see 90.

For readable patterns it's probably fine; for reaction-window timing you're being misled.

1 comments

What are you being "misled" about exactly?
Frame gen creates frames the game engine never rendered. You see an enemy wind-up at an interpolated timestamp — react to it, and your input lands on the next real frame, up to 22ms later. At least that's my understanding of how it works — happy to be corrected.
Don't bother engaging with grandparent, LLM-generated comment which is a regurgitation of what bigyabai said upthread.