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by taeric
115 days ago
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I'm not clear that jumping backwards is that tough to reason with. Notably, Knuth's algorithms do that quite commonly, right? I do think they need to be somewhat constrained to not jump to places that need new things initialized. Which, it is truly mind blowing to know folks used to just jump straight into other functions. Mid function. Because why not. |
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In assembly language you must use backwards jumps to implement loops.
However, good assembly language programmers do not use arbitrary backwards jumps, but they use only a certain number of patterns, which correspond to the various kinds of loops that are also encountered in high-level programming languages.
Many programming languages are somewhat incomplete, because they do not have all the kinds of loops that exist in other programming languages. When programming in an assembly language, a good programmer will not restrict the loops to only the kinds of loops that are available in C/C++, but the non-nested loops that are possible with arbitrary GOTO will not be used.
The best practice in assembly programming is to not use explicit backwards jumps, but to define macros for different kinds of loops, then use the macros, which make the code look exactly like in a high-level programming language.
Knuth's algorithms do not use macros, like in real assembly programming, because their purpose is to show you an actual implementation, not a higher-level abstraction.