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indubioprorubik
122 days ago
Pathfinding at scale is pretty much a solved problem. Spring. Recoil. SupCom. Starcraft. You can do that, for 10.000 units before you run into problems.
https://www.youtube.com/watch?v=2wxwIxz4PaY
1 comments
Onavo
122 days ago
Why is it so bad on sandboxes like Minecraft? Modded Minecraft has struggled with pathfinding for years.
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taskforcegemini
121 days ago
I suppose 3d instead of 2d with destructible paths adds to the complexity
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