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by daymanstep
120 days ago
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Recalculating the path every game tick is too expensive. What brood war did was to just have units wait for a second when they collide with something before recalculating the path. This resulted in horrendous "traffic jams". It's also why Brood War players got into the habit of spam-clicking, because the game would recompute paths every time you issued a command, so spam-clicking resulted in smoother movement. |
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