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by iFire 109 days ago
My approach for a game sandbox https://github.com/libriscv/godot-sandbox for user generated content was to experiment with standardizing on a riscv 64 bit linux ISA.

https://bellard.org/jslinux/ bellard is notable for this approach where you write a riscv execution layer and then write a windows / linux / dos etc emulator on top.

https://bellard.org/tinyemu/