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by codingdave
123 days ago
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It is a nice UX, but with a fatal flaw: Tiles are supposed to be free when there is a side free, but you instead have it coded to be free when the top or bottom is free. Your app, your rules, so if you intended to do that, cool. It is just a fundamental divergence from how other implementations do it. |
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The other thing is that this implementation doesn't seem to support overlapping tiles, which is kind of important. For instance, the topmost tile should overlap and block all four tiles under it.