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by wa008
121 days ago
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Input lag is one of those things you feel before you can explain it. Good to finally have a resource that breaks down the full chain — controller, engine, display — instead of just blaming the monitor like everyone does The engine section is the part most developers seem to ignore. A locked 60fps doesn't mean 16ms latency, and that gap make me surprise |
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I think most people get their information from help blurbs in settings menus for PC games, which are often hilariously vague or incorrect.