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by TheAngush
124 days ago
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Funky and weird JRPG titles and games with cartoony graphics and ridiculous titles are (a) a small percentage of the PlayStation library given that >99% of games are cross-platform, (b) not nearly global enough in their appeal or sales figures to make any disinterested persons the outliers, and (c) in my experience, many of them also release on Xbox, Switch, and/or PC. I own no consoles and am neutral on JRPGs and cartoony graphics, so I have no skin in this game. But you seem oddly focused on writing off a functionally identical piece of hardware based on the existence of one particular genre that doesn't interest you. |
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But that very abruptly ended with the PS3, between development costs ballooning and shutting down many longstanding studios, trends shifting to chase open world or the blossoming online FPS genre, a shift of Japanese developers towards "global appeal", and the extremely slow start of the PS3 as a viable console to sell for.
Any JRPG studios surviving past that purge are the stragglers, not the trendsetters. And every company has their battle scars from that time. Final fantasy development exploded in budget, the "Tales of" series coasted along (fans would call it the "call of duty of JRPGs"), Atlus had to be bought out by Sega to survive (and fortunately, thrive), Monolith broke off of Bandai Namco and went to Nintendo, and so many more stories. Falcom seems to be the only one who simply cruised on by, which speaks to how lean and consistent their development cycle was.