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by wrongcards
126 days ago
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I taught myself to program typing out games and apps from Rainbows magazines in the mid-eighties. I was obsessed with text-adventures, and creating my own, from about age eight and onward. Playing games back then was a wildly different experience; pre-internet, there was no way to find hints. You'd come to a wall, somehow, and be stuck. I never got to the end of Raaka-Tu, or Madness and the Minotaur, or Bedlam. I wasn't even ten-years-old, and those games were an impossible undertaking. That said, in 2021, finally got to the end of the first graphical RPG I ever played, Dungeons of Daggorath, and killed the final wizard. I was absurdly pleased with myself that day. That goddamn wizard had been a regret-tinged concern of mine for 39 years. |
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After a number of very frustrating experiences I ended up buying this. For example, in the Sierra Online game "Dark Crystal", i was absolutely stuck in one spot (ruining my enjoyment of the full game) where I needed to "LISTEN BROOK".
There was another game, (Mad Venture), where I needed to read the book so I could do "THROW DOLL".