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by HelloUsername 125 days ago
> Ever since 1.17 you have been able to build GL shaders directly into resource packs

This sounds very cool, I never knew this. Could you give me an example of such pack?

1 comments

Here are a bunch of examples: https://github.com/McTsts/mc-core-shaders

This one is particularly interesting because it integrates block data in the rendered world along with some server-side augmented data to render a minimap in a vanilla client: https://github.com/JNNGL/VanillaMinimaps