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It's funny to me that people should look at this situation and say "this is OK". The upshot of all these projects to make JS tools faster is a fractured ecosystem. Who if given the choice would honestly want to try to maintain Javascript tools written in a mixture of Rust and Go? Already we've seemingly committed to having a big schism in the middle. And the new tools don't replace the old ones, so to own your tools you'll need to make Rust, Go, and JS all work together using a mix of clean modern technology and shims into horribly legacy technology. We have to maintain everything, old and new, because it's all still critical, engineers have to learn everything, old and new, because it's all still critical. All I really see is an explosion of complexity. |
Each of these tools provides real value.
* Bundlers drastically improve runtime performance, but it's tricky to figure out what to bundle where and how.
* Linting tools and type-safety checkers detect bugs before they happen, but they can be arbitrarily complex, and benefit from type annotations. (TypeScript won the type-annotation war in the marketplace against other competing type annotations, including Meta's Flow and Google's Closure Compiler.)
* Code formatters automatically ensure consistent formatting.
* Package installers are really important and a hugely complex problem in a performance-sensitive and security-sensitive area. (Managing dependency conflicts/diamonds, caching, platform-specific builds…)
As long as developers benefit from using bundlers, linters, type checkers, code formatters, and package installers, and as long as it's possible to make these tools faster and/or better, someone's going to try.
And here you are, incredulous that anyone thinks this is OK…? Because we should just … not use these tools? Not make them faster? Not improve their DX? Standardize on one and then staunchly refuse to improve it…?