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by impossiblefork 128 days ago
For me, the appeal of DS9 was that certain episodes In the Pale Moonlight etc. are a bit like a play, very self-contained even if they are in a certain setting. Babylon 5 is kind of the opposite, no plays, just parts of a long arc.

I think both have their appeal, but it's easier to timebox the enjoyment of a play. It's also easier to discuss, or think about.

1 comments

I think it also leads to more interesting stories if writers are constrained by having the characters end up mostly where they started rather than being able to cheaply generate interest with one spectacular world change after the other.