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by staticassertion
132 days ago
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My very weak understanding is that a lot of the C/C++ libraries heavily leverage concepts like inheritance that don't map well to Rust, and so a lot of the GPU work has been "how do we actually make this an idiomatic API?" and that has required more experimentation. AFAIK people 100% are using other libraries for UI, but often use a macro or something to force Rust to behave in a way that those libraries expect. I haven't read about this in literally years, but that's my recollection. |
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