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by damian2000
4981 days ago
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There's a book here that looks good - published by Packt - http://www.packtpub.com/game-jam-survival-guide/book ... its by Christer Kaitila, a game developer with 17-years experience.
I don't think its got any technical information. I haven't read it myself, but these headings from the table of contents look like good advice... - Go with what you know - Don't try a new language - Don't worry about making it beautiful! - Keep It Simple, Stupid! - No-art (rectangles) gameplay proof-of-concept - Heinous hacks and ugly code are A-OK. |
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