Hacker News new | ask | show | jobs
by m-schuetz 131 days ago
I don't see the point of those when I can just directly use OpenGL. Any translation layer typically comes with limitations or issues. Also, I'm not that glued to OpenGL, I do think it's a terrible API, but there just isn't anything better yet. I wanted Vulkan to be something better, but I'm not going to use an API with entirely pointless complexity with zero performance benefits for my use cases.
1 comments

That is the approach Google is taking, by making Vulkan the only 3D API on Android.

See Android ANGLE on Vulkan roadmap,

https://developer.android.com/games/develop/vulkan/overview#...