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by rep_lodsb 130 days ago
Implementing rotate through carry like that was a really bad decision IMO - it's almost never by more than one bit left or right at a time, and this could be done much more efficiently than with the constant-time code which is only faster when the count is > 6.

Is the full microcode available anywhere?

3 comments

I haven't published it yet as there are still some rough edges to clear up, but if you email me (andrew@reenigne.org) I'll send you the current work-in-progress (the same one that nand2mario is working from).
Since the shifter is also used for bit tests, the 'most things are a 1-bit shift' might not be the case. Perhaps they did the analysis and it made sense.
There are separate opcodes for shift/rotate by 1, by CL, or by an immediate operand. Those are decoded to separate microcode entry points, so they could have at least optimized the "RCL/RCR x,1" case.

And the microcode for bit test has to be different anyway.

Except that there are tremendous advantages to constant-time execution, not the least of which is protection from timing security attacks/information leakage (which admittedly were less of a concern back then). Sure you can get the one instruction executed for the <6 case faster, but the transistor budget for that isn't worth it, particularly if you pipeline the execution into stages. It makes optimization far more complex...