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by gdulli 132 days ago
Right, this article overlooks the difference between a first encounter and regular encounters. The concise representation pays off when you do learn it, as long as it's executed well.

And I'm fine with a bit of cognitive exploration to figure out a green check and red X scheme rather than see a whole table column filled up with words like "active" and "inactive". The former allows more columns on screen at once. Horizontal scrolling is a worse impediment to assimilating information from a table.

2 comments

I would almost always rather have the words; words are things I can easily search for and manipulate using the text-processing tools in my possession.

Personally, my brain "page faults" whenever it has to interpret an emoji, which makes most use of in-line icons far worse than the text they represent. I expect few people have this problem, but I also expect that I'm not the only one with it.

I agree that certain icons that are common parlance can increase cognition ( vs. x). However I think expanding a users icon lexicon and forcing memorization can actually harm cognitive experience.

Our users are context switching across dozens if not hundreds of digital experiences a day. Forcing memory recall is a tax. The question is always "whats the ROI?"

IMO color and words go just as far as an icon without relying on net new visual language.

As per your comment on horizontal scrolling, I couldn't agree more. Horizontal scrolling is booty. However, depending on the job to be done you can avoid overly wide tables with customizable columns, expandable rows, hover states, and strategic truncation.

I certainly would prefer those strategies over relying on a unique icon language that isn't part of the dozen or so immediately recognizable icon schemas already familiar to users.