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by ethbr1
135 days ago
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That's missing a big chunk of the post: it's not just about visible / invisible information, but also the game theory dynamics of a specific problem and the information within it. (Adversarial or not? Perfect information or asymmetrical?) All the additional information in the world isn't going to help an LLM-based AI conceal its poker-betting strategy, because it fundamentally has no concept of its adversarial opponent's mind, past echoes written in word form. Cliche allegory of the cave, but LLM vs world is about switching from training artificial intelligence on shadows to the objects casting the shadows. Sure, you have more data on shadows in trainable form, but it's an open question on whether you can reliably materialize a useful concept of the object from enough shadows. (Likely yes for some problems, no for others) |
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