|
|
|
|
|
by ploum
122 days ago
|
|
offpunk’s slowness has two main sources (while offline): - loading modules at startup (will be solved in 3.1 with lazy loading, patch is pending) - parsing HTML with lot of pictures (because we wait for chafa for each picture) I’m not sure how multiprocessing could really help that much but I would be interested. While online, sure, the blocking http calls are something that will be parallelized in the future |
|