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by viking123 125 days ago
My problem is that once I have coded a lot with the LLM, and I come across some problem that I just cannot solve with it like a synchronization issue in my game, then I have to go down to the weeds and the effort feels so gargantuan because I have mostly relied on the LLM.
1 comments

That is the point. Do not lean too heavily on an LLM for code generation for that very reason.

They are still very useful, locally.