|
|
|
|
|
by pdw
137 days ago
|
|
"Shipping" wouldn't be a problem, they could just run it from a network drive. Their PCs were networked, they needed to test deathmatches after all ;) And the compilation speed difference wouldn't be small. The HP workstations they were using were "entry level" systems with (at max spec) a 100MHz CPU. Their Alpha server had four CPUs running at probably 275MHz. I know which system I would choose for compiles. |
|
This is exactly the shipping I'm talking about. The gains would be so miniscule (because, again, and incremental compile was never actually slow even on the PC) and the network overhead adds up. Especially back then.
> just run it from a network drive.
It still needs to be transferred to run.
> I know which system I would choose for compiles.
All else equal, perhaps. But were you actually a developer in the 90s?