|
Many of us would love a TypeScript analogy for Lua. There have been some attempts: Luau (5.2k, last week, https://luau.org/, https://github.com/edubart/nelua-lang) Nelua (2.3k, 8 months ago, https://nelua.io/, https://github.com/luau-lang/luau) Terra (2.9k, 3 days ago, https://terralang.org/, https://github.com/terralang/terra) Teal (2.7k, 2 days ago, https://teal-language.org/, https://github.com/teal-language/tl) The Luau author is always on the official Lua mailing list, and it has twice as many stars, so it seems likely to win the long term popularity contest. |
Luau is a separate implementation of a Lua dialect. However, it's backed by Roblox and being increasingly used in high budget games such as Alan Wake 2, and tools like Rive.
And Terra is more of a low-level language embedded in regular Lua for metaprogramming, than a statically-typed Lua.
In this vein there's also Pallene, which integrates better with regular Lua on a slightly-patched Lua runtime.
https://github.com/pallene-lang/pallene
(BTW the links for Nelua and Luau repos got mixed.)