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by lynndotpy
136 days ago
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I wasn't alive or making games at the time, as I was a baby, but I believe SDL would have been understood as an engine when it released. I wouldn't call it one nowadays, except in so far that someone looking for an engine might find themselves happy with SDL (or PyGame, etc) |
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SDL is funny in that it kind of is an engine, à la Raylib, with SDL_Renderer (2D only), but most people use it just as a platform abstraction layer.