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by embedding-shape 137 days ago
> but they also seem kind of clunky and bloated

Like their predecessors, they were initially conceptually clean and simple in the beginning too. But then decades of feature development, the scope creep overcomes the clean architectures and design decisions. Lets see if Godot remains the same in 10-20 years, I'm cautiously optimistic :)

1 comments

Godot is surprisingly old. But I take your point.