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by briancr 139 days ago
Good questions! The short answer to the first is that the language is interpreted, not compiled, so optimizations are moot.

Aliases are strongly-typed which helps avoid some issues. Memory mods come with the territory —- if ‘a’ and ‘b’ point to the same array and ‘a’ resizes that array, then the array behind ‘b’ gets resized too. The one tricky situation is when ‘a’ and ‘b’ each reference range of elements, not the whole array, because a resize of ‘a’ would force a resize of the width of ‘b’. Resizing in this case is usually not allowed.

Garbage collection is indeed done (poorly) by reference counting, and also (very well) by a tracing function that Cicada’s command line script runs after every command.

You’re exactly right, the library is lean because I figure it’s easy to add a C function interface for any capability you want. There’s a bit of personal bias as to what I did include - for example all the basic calculator functions are in, right down to atan(), but no regex. Basic IO (save, load, input, print) is included.

Type marshaling — the Cicada int/float types are defined by cicada.h and can be changed! You just have to use the same types in your C code.

When you run Cicada you pass a list of C functions paired with their Cicada names: { “myCfunction”, &myCfunction }. Then, in Cicada, $myCfunction() runs the callback.

Thanks for the questions! This is exactly the sort of feedback that helps me learn more about the landscape..