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by kartoffelsaft
148 days ago
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There has to be a point when the struggle is no longer enjoyalble, right? Outer Wilds had a puzzle that I was struggling hard with (for those who've played: the jellyfish one), and I had felt I did every permutation of things to complete it, but nothing worked. I only "figured it out" from a friend giving progressively heavier hints; and when I did I concluded I could not have completed the game at all without being nearly told. Have you never had a puzzle like that? Where the "struggle" would entail sitting there staring at the puzzle with 0 clue for a few hours? A majority of puzzle games I've played have 1 or 2 of these, and they aren't even bad games. |
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