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by avhon1
134 days ago
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To rotate the view in SolveSpace, you need any one of these: * a keyboard's shift key and a right mouse button, or
* a middle mouse button, or
* a 3D mouse. I've done some work in SolveSpace with a Wacom tablet, by binding the stylus's buttons to the middle and right mouse buttons. SolveSpace is a pretty simple program, so you don't need to dig deep through the UI to get to all the functions. Lost of the often-used functions have keyboard shortcuts, but I don't think there is anything that is only accessible through the keyboard. Depending on what you aim to do, you might be interested in keeping up with Blender's currently-in-development tablet mode: https://code.blender.org/2025/07/beyond-mouse-keyboard/ |
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I'll keep experimenting w/ this in mind for the next time I'm using my Wacom One attached to my MacBook.