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by johnnyanmac
139 days ago
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Well yeah, it always comes down to money. Even on an indie level Linux support is a commitment. https://reddit.com/r/gamedev/comments/e2ww5s/mike_rose_linux... Now if you do care about quality, having a committed, technical audience giving quality big reports is a godsend. But that's not where we are this decade rife with layoffs and rampant outsourcing in the industry. |
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You also don’t need to arbitrarily support Linux. It’s not difficult to say “this has only been tested on Fedora, Ubuntu, POP, and SteamOS; other distributions are unsupported officially”.