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by wk_end
134 days ago
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The thing is, the 3DS was a success mostly despite the 3D, rather than because of it. No one was excited about it or all that impressed - remember that initially the 3DS was such a flop at launch that Nintendo needed to pull a Hail Mary, cutting the price and launching the Ambassador Program. Or consider how successful the 2DS was. The 3D on it is a very neat trick, but it's mostly a distraction and there's something "uncanny valley"-like and unpleasant about it. I almost always play with the 3D slider off; it's easy for me to see why Nintendo gave up on it. |
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But mostly, you’d just turn 3D off. It was a gimmick, cut the resolution in half, and doubled processing requirements.
It just worked way better as a 2D screen. As you said, 2DS was good.
They should have just made the DS2, not gone for 3D. But such was the time.