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by storystarling 148 days ago
I found that the only way to get true fixed costs is renting the GPUs and self-hosting. The unlimited API plans usually come with strict rate limits or concurrency caps that make them unusable for production traffic. You basically have to choose between billing variance or taking on the devops overhead of managing your own instances.
1 comments

Agreed. Self-hosting gives the cleanest fixed cost, but you pay for it in ops and capacity planning. I’m mainly curious whether there’s a middle ground that gives early teams more predictable spend without immediately taking on full infra overhead.
Serverless GPU providers like Modal or RunPod are probably the closest thing. You pay for execution time rather than tokens so the unit economics are deterministic, and you don't have to manage the underlying capacity or OS. It is still variable billing but you avoid the token markup and the headache of keeping a cluster alive.