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by crazygringo
139 days ago
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If a story-sized task takes 4x more effort than expected, something really went wrong. If it's blocked and it gets delayed then fine, but you can work on other stories in the meantime. I'm not saying it never happens, but the whole reason for the planning poker process is to surface the things that might turn a 3 point story into a 13 point story, with everyone around the table trying to imagine what could go wrong. You should not be getting 2-12 variance, unless it's a brand-new team working on a brand new project that is learning how to do everything for the first time. I can't count how many sprint meetings I've been in. That level of variance is not normal for the sizes of stories that fit into sprints. |
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Make sure you account for how often someone comes back from working on a 3-point story and says "actually, after getting started on this it turned out to be four 3-point tasks rather than one, so I'm creating new tickets." Or "my first crack at solving this didn't work out, so I'm going to try another approach."