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by npsomaratna
145 days ago
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On a tangent: I remember reading John Carmak saying that as game engines became more complex, he had to relinquish the idea of writing all the (engine) code himself, and start to rely on other folks contributions as well (this was in an interview after the release of Doom 3). I wonder what his feelings are in this age of AI. |
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Just speculation on my part of course.
Also, “masters of doom” is such a good book. Recommend it for anyone who wants to peek behind the scenes of how Carmack, Romero, and iD software built Doom (and Wolf3D etc).