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by Fomite
140 days ago
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From someone who has been part of the hobby for a long time, I think a couple of reasons: 1) Total Warhammer, Space Marine, and an otherwise highly successful video game licensing program. 2) Being well positioned to ride the overall rise of nerdier hobbies being acceptable 3) A marked shift in the company towards being more open and...friendly? It's hard to overstate how much the "old GW" sort of viewed its customers with a vibe that sometimes came close to hostility. There's much better engagement now, and a business built on something other than "A mom will buy this for their 12 year old, and will lose them when they discover girls." |
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