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by sbuttgereit 149 days ago
It's interesting. I wonder how much large-company disfunction is derailing these things.

Recently Hytale, a would-be Minecraft successor, released early access. That project started around a decade ago as something of an indie project, was purchased by Riot, then cancelled by Riot, then recently sold back to the original project people... who basically undid a lot of fruitless work done by Riot and... as I said... now released as early access. A well received early access as far as I can tell.

I wonder why we don't see more indie games and new developers that are more able rising to challenge what look like dysfunctional incumbents?

I'll be the first to admit that I don't know anything about that industry, but it seems like there's space to make progress for newcomers.

2 comments

30+ years in AAA game dev and the dysfunction is pervasive at large companies. If the C-suite could visualize the diminishing returns and massive opportunity costs of their own mismanagement, they’d have no choice but to fire themselves and deploy their golden parachutes.
Well, you kind of made the point. It takes time, and a healthy culture.