Hacker News new | ask | show | jobs
by rk06 147 days ago
icons should prioritize usability first,and design, intersting afterwards.

if your users need billboards, then your job is to make great bill boards

3 comments

The current icons really aren't that good. Looking at apple specifically: The facetime and messages icons are almost completely indistinguishable. Get angry and say I'm blind, but so is a lot of the userbase - like legitimately, legally blind people.

The camera icon on iOS is just a fucking camera lens with a grey background. No context.

The calculator one is actually pretty good.

The photos one is also bullshit lol.

FaceTime is a video camera, messages is a speech bubble. They look nothing alike except they share the same colors?
they share so much visual language that I always do a double-take when I am about to click on MacOS.

You’re right that in isolation they are visually distinguished, but our eyes don’t see colour uniformly, and these icons do not exist in isolation.

I guess frosted white on green is not a good combination for quickly discerning shape.

Sure, but it's not clear they're unrelated. Maybe interesting is necessary (but not sufficient) for usability?

Also, the newer icons don't really indicate a word processing application. If anything, they're look like they might be for a drawing program. So regardless of interesting/abstract/whatever, it seems like a poor icon choice.

Usable icons _are_ a bit interesting. A bunch of same shapes with same-ish colors on a grid is NOT prioritizing usablity. It's prioritizing minimalism. The middle icons in that list are interesting enough that your visual cortex can pattern-match to your previous experience selecting that app without much conscious effort. The oldest is a bit much but at least still recognizable (not necessarily "well known", that's different), but the new ones are worse: so boring and generic that it takes actual conscious effort to select them from a sea of sameness.