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by glompers 160 days ago
Orators learned the "palace of memory" trick for remembering long speeches. In that same vein, then, it does seem less demanding to simply be able to see where you put things.

Whether that's done by walking around, or just by glancing around on a 3D overlay (as suggested above for the Vision Pro), I like neither to have to search through stacks or folders of icons, nor to use Spotlight search fields. But perhaps the different types of cognitive loads result in what some people call different personal organizational styles or preferences. The "Clutterbug"[0] quadrant taxonomy comes to mind.

[0] https://clutterbug.me/what-clutterbug-are-you-test

1 comments

Good points.

There really is an amazing untapped space of ideas on how to better navigate information.

Even in 2D interfaces, simple things: folders that looked fatter log-relative to how much they contain would add useful context and associative cues, and positive/subjective feelings of "real" recognizable locations vs. just a recursive "interface", when tap-tapping through folders.

An idea I implemented:

I hide a ".home" (zero byte) file in macOS folders I view as being at the top of a folder hierarchy. Then created a button in the finder toolbar that looks like a house. I can drill down a few folder layers, then pop right back to the hierarchy top by clicking the house button.

Just a simple thing. Ordinary users would understand the value of designating "home" folders. And once you have it you can't live without it.

For 3D:

I think traversable "Spaces" on screens were a great interface idea, done half way. and ripe for 3D extension. A space should be something that can be named, opened, closed, opened on another synced device, opened two years later. Duplicated or branched. I.e. a living persistent active project state of an open work state. With sub-spaces, for sub-projects, that can quickly be zoomed in and out of.

The latter would magnify the benefits of working on many different projects in a 3D environment, where having many things open and visible is really helpful, but laborious to continually reconfigure.

How nice to go into a rabbit hole on something important but not urgent, and be able to come back a year later to the same information still visibly organized where you left it. No context lost.

If there is an obvious "Minority Report" type power-user interface to be had, it would be that. Quickly navigating between presistent project/activity interface layouts with gestures. High value, high friction removal, with very low-bandwidth user direction needed.