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by vunderba
155 days ago
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Another thing that doesn’t get mentioned enough is that AI can help you quickly breadboard concepts to see if they’re viable at all. One of the worst experiences is having an idea for a game, spending a bunch of time building a prototype, and then discovering in playtesting that it’s just not fun. It still stings but at least with AI you’ve invested far less time getting to that point. *Case in point* A few days ago I built a tiny web app that generates a random sentence, speaks it using TTS, records the result with Chrome’s built‑in speech recognition, and then loops the process to see when it converges. Turns out the Chromium speech recognition is really good, so at best it would unroll contractions (don't -> do not) and stabilized almost instantly whereas I was hoping for a rather crazy TTS version of the old game of phone tag. Total time spent: about 20 minutes and most of that was it quietly building in the background while I noodled on my piano. |
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