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by jijijijij
155 days ago
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Give it a try! Although, I do all my gaming on a Playstation. In Fedora, the Steam and NVIDIA Fusion repos come preinstalled and can be enabled during installation or in Gnome's 'Software' or the package manager later, but I can't speak to that. The opensource AMD drivers are in the main repo no action needed. ROCm too, but that can be messy and is work-in-progress on AMD's side. Can't vouch for the controller, but people claim they work. Guess, that's the live image. I heard, games with anti-cheat engines in the kernel categorically don't work with Linux, but this may change at some point. In that case, or if you want "console mode", a specific gaming distro may be worth considering, otherwise I would stick to vanilla. Good luck! Hope I didn't promise too much ;) |
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I still had the issue of no gamepad detection. I had to install xone which took some trial and error. Firstly, I didn't have dkms installed and secondly, soon after installing Fedora the kernel was updated in the background and on reboot my display resolution was fixed to 1024x768 or something for some reason (that's gonna be another issue I'll have to look into). I rebooted and went back to the previous version and then dkms complained the kernel-headers were missing. However, the kernel-headers were installed for the latest kernel but not the older version I had rebooted to. I'm not used to Fedora or dnf (I run Proxmox+Debian in my homelab) so after a quick search to figure out how to install a specific version of a package (it's not as simple as <package>@<version> but rather <package>-<version>.fc$FEDORA_VERSION.$ARCHITECTURE) I got kernel-devel installed and was able to finally run the xone install script successfully and have my gamepad detected.
The most frustrating thing is that the xone install script doesn't fail despite errors from dkms so after the first install (where I almost gave up because I thought something was wrong with my setup) I had to run the uninstall script each time there was a problem and then run it again. The xone docs also mention running a secondary script which doesn't actually exist until the first script runs successfully so that added a lot of confusion.