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by ndepoel
158 days ago
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That 20% is mostly covered by competitive online multiplayer games that use kernel-level anti-cheat systems which will only work on Windows. There's not a whole lot Valve can do about that, other than continuing to push Linux for gaming and hope that it gets popular enough to create an incentive for anti-cheat providers to start targeting Linux as well. |
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That way Linux gamers can still play with other Linux gamers if they want (and cheaters).
Not an ideal situation but probably better than nothing.