Hacker News new | ask | show | jobs
by smileybarry 154 days ago
This is entirely used for anticheat purposes. Ergo, if you want to play with other people in a multiplayer setting, you're required to abide by certain rules: some logical and social, some technical. It's a careful balance between a fully locked down platform (Xbox/PS OS) and just zero measures to prevent cheaters. (No, server-side anticheat is not sufficient, as proven countless times)

You're free to use your hardware as you wish, but if you want to disable the Secure Kernel et al, don't be surprised if the gameserver rejects your connection.

1 comments

Entirely anticheat, then DRM, then banking, then...
We already have media DRM using other methods that aren't as restrictive as you make it out to be. This slippery slope doesn't work.
The most popular consumer OS out there is already past that slope.
Okay, then I don't get the point you're trying to make. You "slippery slope"'d the Secure Kernel TPM attestation used for multiplayer games into "what if you can't do banking anymore". Like I said (and you agreed), we're already using hardware attestation. So what's the problem with this approach that gets rid of the requirement of anticheat drivers, freeing your hardware? (You can now use that one app that Vanguard preemptively blocks for using a vulnerable driver)
The point is that until now, attestation has not been widely used on PCs, but we can observe this changing and bringing in the pain points known from other platforms.