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by gyomu
163 days ago
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> is it realistic these days to just expect software to write once and run forever? Yes, but you have to put a bit of effort to make it so. For example, if you write your software as a ROM for an early game console (SNES/GBA/etc.), you can probably expect it to run for a very long time, as there will likely be people who want to play Final Fantasy 6 and Pokémon Silver for as long as computers are around. That's one extreme, but you don't have to go that far. I have some HTML/CSS/JS projects (meant to run locally) from the 2000s that still work totally fine today. Same for Python code from 2010, etc. I wouldn't be surprised if those still worked just fine 50 years from now. All I do is write code that is meant to run locally first, with very minimal dependencies, only choosing to use conservative/proven technologies. |
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(In practice I edit my code outside of DOSBox, and sometimes I use cross-compilers, but it is good to know that there is a fallback.)