| Is there a good reason why the UI we see in sci-fi don't make it into actual products? Maybe there is some true limitation inherent in this style UI which causes them to stay as mere experiments / novelty? I'm thinking about demos like this which I've seen go by HN over the years (I'm not involved in any of these): LCARS demo: https://www.mewho.com/ritos/ Tron-like terminal: https://github.com/GitSquared/edex-ui Sci-fi UI components: https://github.com/arwes/arwes And I've long been a fan of designers like gmunk doing UI work for film: https://gmunk.com/Oblivion-GFX But I'm genuinely confused why the actual UIs we all use on a daily basis are all so derivative of one another when the space of UI possibilities is so vast. |
Most of the UIs I see in science fiction are intended to look good on the screen, not so much for actual real-world usability.