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by ModernMech 170 days ago
The way they did it, they were writing an aimbot. So the pipeline was:

- take a screenshot

- run massive skeletal detection on it to get the skeletons of any humanoids

- of those skeletons, pick a target closest to the player

- for that target, get coordinates of head node

- run a PID to control the cursor to where the head node is located

- move the camera one frame, repeat the whole process. If you can fit that pipeline to 16ms it can run in real time.

1 comments

Wow, that's fascinating. Were they able to fit the whole thing inside the 16ms frame?
oh yeah, with little problem, especially with a GPU it's not hard at all.